namespace EuropeEngulfed.NET
{
    partial class InitiateCombatDialog
    {
        /// <summary>
        /// Required designer variable.
        /// </summary>
        private System.ComponentModel.IContainer components = null;

        /// <summary>
        /// Clean up any resources being used.
        /// </summary>
        /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
        protected override void Dispose(bool disposing)
        {
            if (disposing && (components != null))
            {
                components.Dispose();
            }
            base.Dispose(disposing);
        }

        #region Windows Form Designer generated code

        /// <summary>
        /// Required method for Designer support - do not modify
        /// the contents of this method with the code editor.
        /// </summary>
        private void InitializeComponent()
        {
            this.barrierPictureBox = new System.Windows.Forms.PictureBox();
            this.attackerLabel = new System.Windows.Forms.Label();
            this.defenderLabel = new System.Windows.Forms.Label();
            this.attackerGSUListView = new System.Windows.Forms.ListView();
            this.defenderGSUListView = new System.Windows.Forms.ListView();
            this.assaultButton = new System.Windows.Forms.Button();
            this.attackButton = new System.Windows.Forms.Button();
            this.cancelButton = new System.Windows.Forms.Button();
            this.attackerBlocksListView = new System.Windows.Forms.ListView();
            this.defenderBlocksListView = new System.Windows.Forms.ListView();
            this.battleIcons = new EuropeEngulfed.NET.battleInfoIcons();
            this.OkButton = new System.Windows.Forms.Button();
            this.retreatBeforeCombatButton = new System.Windows.Forms.Button();
            this.reinforceBattleBattleButton = new System.Windows.Forms.Button();
            this.eyeButton = new System.Windows.Forms.Button();
            ((System.ComponentModel.ISupportInitialize)(this.barrierPictureBox)).BeginInit();
            this.SuspendLayout();
            // 
            // barrierPictureBox
            // 
            this.barrierPictureBox.Image = global::EuropeEngulfed.NET.Properties.Resources.combatbarrier;
            this.barrierPictureBox.Location = new System.Drawing.Point(-2, 274);
            this.barrierPictureBox.Name = "barrierPictureBox";
            this.barrierPictureBox.Size = new System.Drawing.Size(748, 20);
            this.barrierPictureBox.TabIndex = 31;
            this.barrierPictureBox.TabStop = false;
            // 
            // attackerLabel
            // 
            this.attackerLabel.AutoSize = true;
            this.attackerLabel.Font = new System.Drawing.Font("Century Gothic", 18F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
            this.attackerLabel.Location = new System.Drawing.Point(12, 9);
            this.attackerLabel.Name = "attackerLabel";
            this.attackerLabel.Size = new System.Drawing.Size(112, 28);
            this.attackerLabel.TabIndex = 32;
            this.attackerLabel.Text = "Attacker";
            // 
            // defenderLabel
            // 
            this.defenderLabel.AutoSize = true;
            this.defenderLabel.Font = new System.Drawing.Font("Century Gothic", 18F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
            this.defenderLabel.Location = new System.Drawing.Point(12, 297);
            this.defenderLabel.Name = "defenderLabel";
            this.defenderLabel.Size = new System.Drawing.Size(119, 28);
            this.defenderLabel.TabIndex = 33;
            this.defenderLabel.Text = "Defender";
            // 
            // attackerGSUListView
            // 
            this.attackerGSUListView.BackColor = System.Drawing.SystemColors.ControlDarkDark;
            this.attackerGSUListView.BorderStyle = System.Windows.Forms.BorderStyle.None;
            this.attackerGSUListView.Location = new System.Drawing.Point(2, 37);
            this.attackerGSUListView.Name = "attackerGSUListView";
            this.attackerGSUListView.OwnerDraw = true;
            this.attackerGSUListView.Size = new System.Drawing.Size(339, 78);
            this.attackerGSUListView.TabIndex = 34;
            this.attackerGSUListView.UseCompatibleStateImageBehavior = false;
            this.attackerGSUListView.MouseClick += new System.Windows.Forms.MouseEventHandler(this.attackerGSUListView_MouseClick);
            this.attackerGSUListView.DrawItem += new System.Windows.Forms.DrawListViewItemEventHandler(this.attackerGSUListView_DrawItem);
            // 
            // defenderGSUListView
            // 
            this.defenderGSUListView.BackColor = System.Drawing.SystemColors.ControlDarkDark;
            this.defenderGSUListView.BorderStyle = System.Windows.Forms.BorderStyle.None;
            this.defenderGSUListView.Location = new System.Drawing.Point(2, 328);
            this.defenderGSUListView.Name = "defenderGSUListView";
            this.defenderGSUListView.OwnerDraw = true;
            this.defenderGSUListView.Size = new System.Drawing.Size(339, 78);
            this.defenderGSUListView.TabIndex = 35;
            this.defenderGSUListView.UseCompatibleStateImageBehavior = false;
            this.defenderGSUListView.MouseClick += new System.Windows.Forms.MouseEventHandler(this.defenderGSUListView_MouseClick);
            this.defenderGSUListView.DrawItem += new System.Windows.Forms.DrawListViewItemEventHandler(this.defenderGSUListView_DrawItem);
            // 
            // assaultButton
            // 
            this.assaultButton.Anchor = System.Windows.Forms.AnchorStyles.None;
            this.assaultButton.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
            this.assaultButton.Font = new System.Drawing.Font("Century Gothic", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
            this.assaultButton.Location = new System.Drawing.Point(224, 569);
            this.assaultButton.Name = "assaultButton";
            this.assaultButton.Size = new System.Drawing.Size(106, 25);
            this.assaultButton.TabIndex = 44;
            this.assaultButton.Text = "Launch Assault";
            this.assaultButton.UseVisualStyleBackColor = true;
            this.assaultButton.Click += new System.EventHandler(this.assaultButton_Click);
            // 
            // attackButton
            // 
            this.attackButton.Anchor = System.Windows.Forms.AnchorStyles.None;
            this.attackButton.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
            this.attackButton.Font = new System.Drawing.Font("Century Gothic", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
            this.attackButton.Location = new System.Drawing.Point(336, 569);
            this.attackButton.Name = "attackButton";
            this.attackButton.Size = new System.Drawing.Size(103, 25);
            this.attackButton.TabIndex = 45;
            this.attackButton.Text = "Launch Attack";
            this.attackButton.UseVisualStyleBackColor = true;
            this.attackButton.Click += new System.EventHandler(this.attackButton_Click);
            // 
            // cancelButton
            // 
            this.cancelButton.Anchor = System.Windows.Forms.AnchorStyles.None;
            this.cancelButton.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
            this.cancelButton.Font = new System.Drawing.Font("Century Gothic", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
            this.cancelButton.Location = new System.Drawing.Point(445, 569);
            this.cancelButton.Name = "cancelButton";
            this.cancelButton.Size = new System.Drawing.Size(75, 25);
            this.cancelButton.TabIndex = 46;
            this.cancelButton.Text = "Cancel";
            this.cancelButton.UseVisualStyleBackColor = true;
            this.cancelButton.Click += new System.EventHandler(this.cancelButton_Click);
            // 
            // attackerBlocksListView
            // 
            this.attackerBlocksListView.BackColor = System.Drawing.SystemColors.ControlDarkDark;
            this.attackerBlocksListView.BorderStyle = System.Windows.Forms.BorderStyle.None;
            this.attackerBlocksListView.Location = new System.Drawing.Point(2, 121);
            this.attackerBlocksListView.Name = "attackerBlocksListView";
            this.attackerBlocksListView.OwnerDraw = true;
            this.attackerBlocksListView.Size = new System.Drawing.Size(744, 147);
            this.attackerBlocksListView.TabIndex = 47;
            this.attackerBlocksListView.UseCompatibleStateImageBehavior = false;
            this.attackerBlocksListView.DrawItem += new System.Windows.Forms.DrawListViewItemEventHandler(this.attackerBlocksListView_DrawItem);
            // 
            // defenderBlocksListView
            // 
            this.defenderBlocksListView.BackColor = System.Drawing.SystemColors.ControlDarkDark;
            this.defenderBlocksListView.BorderStyle = System.Windows.Forms.BorderStyle.None;
            this.defenderBlocksListView.Location = new System.Drawing.Point(2, 412);
            this.defenderBlocksListView.Name = "defenderBlocksListView";
            this.defenderBlocksListView.OwnerDraw = true;
            this.defenderBlocksListView.Size = new System.Drawing.Size(744, 147);
            this.defenderBlocksListView.TabIndex = 48;
            this.defenderBlocksListView.UseCompatibleStateImageBehavior = false;
            this.defenderBlocksListView.DrawItem += new System.Windows.Forms.DrawListViewItemEventHandler(this.defenderBlocksListView_DrawItem);
            // 
            // battleIcons
            // 
            this.battleIcons.Airborne = false;
            this.battleIcons.Amphibious = false;
            this.battleIcons.Assault = false;
            this.battleIcons.AxisMinor = false;
            this.battleIcons.BackColor = System.Drawing.SystemColors.ControlDarkDark;
            this.battleIcons.FieldFortification = false;
            this.battleIcons.Fortress = false;
            this.battleIcons.Location = new System.Drawing.Point(581, 9);
            this.battleIcons.Maginot = false;
            this.battleIcons.Mud = false;
            this.battleIcons.Name = "battleIcons";
            this.battleIcons.River = false;
            this.battleIcons.Rough = false;
            this.battleIcons.Size = new System.Drawing.Size(151, 50);
            this.battleIcons.Snow = false;
            this.battleIcons.Swamp = false;
            this.battleIcons.TabIndex = 49;
            // 
            // OkButton
            // 
            this.OkButton.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
            this.OkButton.Font = new System.Drawing.Font("Century Gothic", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
            this.OkButton.Location = new System.Drawing.Point(337, 569);
            this.OkButton.Name = "OkButton";
            this.OkButton.Size = new System.Drawing.Size(70, 25);
            this.OkButton.TabIndex = 50;
            this.OkButton.Text = "OK";
            this.OkButton.UseVisualStyleBackColor = true;
            this.OkButton.Click += new System.EventHandler(this.OkButton_Click);
            // 
            // retreatBeforeCombatButton
            // 
            this.retreatBeforeCombatButton.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
            this.retreatBeforeCombatButton.Font = new System.Drawing.Font("Century Gothic", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
            this.retreatBeforeCombatButton.Location = new System.Drawing.Point(153, 569);
            this.retreatBeforeCombatButton.Name = "retreatBeforeCombatButton";
            this.retreatBeforeCombatButton.Size = new System.Drawing.Size(213, 25);
            this.retreatBeforeCombatButton.TabIndex = 51;
            this.retreatBeforeCombatButton.Text = "Spend SA To Retreat Before Combat";
            this.retreatBeforeCombatButton.UseVisualStyleBackColor = true;
            this.retreatBeforeCombatButton.Click += new System.EventHandler(this.retreatBeforeCombatButton_Click);
            // 
            // reinforceBattleBattleButton
            // 
            this.reinforceBattleBattleButton.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
            this.reinforceBattleBattleButton.Font = new System.Drawing.Font("Century Gothic", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
            this.reinforceBattleBattleButton.Location = new System.Drawing.Point(372, 569);
            this.reinforceBattleBattleButton.Name = "reinforceBattleBattleButton";
            this.reinforceBattleBattleButton.Size = new System.Drawing.Size(143, 25);
            this.reinforceBattleBattleButton.TabIndex = 52;
            this.reinforceBattleBattleButton.Text = "Reinforce Before Battle";
            this.reinforceBattleBattleButton.UseVisualStyleBackColor = true;
            this.reinforceBattleBattleButton.Click += new System.EventHandler(this.reinforceBattleBattleButton_Click);
            // 
            // eyeButton
            // 
            this.eyeButton.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
            this.eyeButton.Font = new System.Drawing.Font("Century Gothic", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
            this.eyeButton.Image = global::EuropeEngulfed.NET.Properties.Resources.eye;
            this.eyeButton.Location = new System.Drawing.Point(725, 588);
            this.eyeButton.Name = "eyeButton";
            this.eyeButton.Size = new System.Drawing.Size(20, 18);
            this.eyeButton.TabIndex = 50;
            this.eyeButton.UseVisualStyleBackColor = true;
            this.eyeButton.Click += new System.EventHandler(this.eyeButton_Click);
            // 
            // InitiateCombatDialog
            // 
            this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
            this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
            this.BackColor = System.Drawing.SystemColors.ControlDarkDark;
            this.ClientSize = new System.Drawing.Size(744, 606);
            this.ControlBox = false;
            this.Controls.Add(this.eyeButton);
            this.Controls.Add(this.battleIcons);
            this.Controls.Add(this.defenderBlocksListView);
            this.Controls.Add(this.attackerBlocksListView);
            this.Controls.Add(this.defenderGSUListView);
            this.Controls.Add(this.attackerGSUListView);
            this.Controls.Add(this.defenderLabel);
            this.Controls.Add(this.attackerLabel);
            this.Controls.Add(this.barrierPictureBox);
            this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedDialog;
            this.KeyPreview = true;
            this.MaximizeBox = false;
            this.MinimizeBox = false;
            this.Name = "InitiateCombatDialog";
            this.ShowIcon = false;
            this.ShowInTaskbar = false;
            this.StartPosition = System.Windows.Forms.FormStartPosition.CenterScreen;
            this.Text = "Combat";
            this.Shown += new System.EventHandler(this.InitiateCombatDialog_Shown);
            this.KeyUp += new System.Windows.Forms.KeyEventHandler(this.InitiateCombatDialog_KeyUp);
            ((System.ComponentModel.ISupportInitialize)(this.barrierPictureBox)).EndInit();
            this.ResumeLayout(false);
            this.PerformLayout();

        }

        #endregion

        private System.Windows.Forms.PictureBox barrierPictureBox;
        private System.Windows.Forms.Label attackerLabel;
        private System.Windows.Forms.Label defenderLabel;
        private System.Windows.Forms.ListView attackerGSUListView;
        private System.Windows.Forms.ListView defenderGSUListView;
        private System.Windows.Forms.Button assaultButton;
        private System.Windows.Forms.Button attackButton;
        private System.Windows.Forms.Button cancelButton;
        private System.Windows.Forms.ListView attackerBlocksListView;
        private System.Windows.Forms.ListView defenderBlocksListView;
        private battleInfoIcons battleIcons;
        private System.Windows.Forms.Button OkButton;
        private System.Windows.Forms.Button retreatBeforeCombatButton;
        private System.Windows.Forms.Button reinforceBattleBattleButton;
        private System.Windows.Forms.Button eyeButton;
    }
}